

In many ways, it is a beautiful coalescence of all the systems that Bungie built during their decade with Halo - an irrevocably impressive offering of campaign, multiplayer, custom games, Forge, Theatre, extensive customisation, file sharing, and more.īut the campaign itself, much like the multiplayer, proved to be incredibly divisive - shunning the novel it’s based on, while also moving Halo towards more ‘arcade-style’ gameplay, moving away from the core arena focus of the series. Halo Fest 2020… on Understanding Halo 4… WI…ĭescribed as a “swan song” for Bungie’s time with the Halo universe, Halo: Reach has an interesting and thorny legacy in the community. Joseph Safdia on Ruminations on Halo: Reach Halo Fest 2020… on Why I Love Halo: Nightfall… Joseph Safdia on The Master Chief: A Character… Everything Shadows of Reach sets up for Halo Infinite April 22, 2021.
:origin()/pre00/3d17/th/pre/i/2009/330/7/3/lego_battlecruiser_by_fetid_wreck.jpg)
